Best Hytale Anticheat Plugins Compared: Only One Is Still Updated

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We pulled the listing data for every public Hytale anticheat we could find and lined them up: Hytegrity, Sentinel, Anti Cheat, HyAntiCheat and BlockShield. The detection lists look broadly similar. The maintenance dates do not. Three of the four CurseForge plugins have not shipped a build since February 2026, and the Update 6 pre-release notes state plainly that plugins must be rebuilt against the new protocol to connect. This is a research-based comparison of documented features and maintenance status, with every figure sourced and every vendor claim labelled as one.

If you are installing a Hytale anticheat today, start with HyAntiCheat by ItsSmile. Not because its detection list is the longest, but because it is the only anticheat on CurseForge that has shipped a build in the last six months. Its most recent file, v0.4.10, went up on July 5, 2026. The next most recent of its rivals is Sentinel, last updated February 13, 2026. That gap is the whole story. An anticheat is a packet-inspection layer bolted to a game still in pre-release, and Hytale's own Update 6 notes say "Plugins and custom servers must be rebuilt against the new protocol to connect, because the protocol CRC changed." A plugin nobody has recompiled since January is not a weak anticheat, it is a plugin that may not load at all. So this comparison leads with maintenance dates, not feature bullets, and every figure below was read off the live listings on August 12, 2026. We have not benchmarked or bypass-tested any of these, and nobody else has published such a test for Hytale either: what follows is documented features, verified listing data, and clearly labelled vendor claims. Why Hytale Anticheat Is a Different Problem to Minecraft's Everything is server-side already. Hytale's client is a renderer and input handler; world simulation, entity behaviour and mod logic run on the server, a split we covered in our breakdown of Hytale's server-side modding architecture. There is no client mod loader to inject into, so the whole Bukkit-era category of hacked clients has a much smaller surface. Cheating in Hytale mostly means lying to the server in packets about where you are and what you are doing. The transport is QUIC. Hytale's documented transport layer runs QUIC over UDP with a TCP fallback, TLS 1.3 on both, and mutual TLS with client auth required. An anticheat therefore cannot sit on the wire as a proxy the way some Minecraft setups do. It has to live inside the server as a plugin, reading decoded packets. The protocol keeps moving. This is the one that breaks things. Protocol-breaking changes have shipped mid-cycle during Early Access, as our guide to the Update 6 protocol changes covers. For anticheat that means a plugin reading packet structure directly is the most fragile kind you can run, and the least forgiving of an absent maintainer. Detection is a patience game, and so is running an anticheat. This is a general official Hytale screenshot from the media gallery, not an anticheat or plugin screenshot; no first-party anticheat interface exists to photograph. Hytale Anticheat Comparison Table All CurseForge figures read on August 12, 2026. Download counts are as the listings display them and will move. PluginAuthorHosted onLatest buildLast updatedDownloadsCost HyAntiCheatItsSmileCurseForgev0.4.10Jul 5, 2026810Free Anti CheatmoonwaydevCurseForge2.0.2Jan 22, 2026855Free Sentinelal3xwarriorCurseForge1.2.2Feb 13, 2026267Free Hytegrity0x90shCurseForge1.0.0Jan 19, 2026220Free BlockShieldNot listed on CurseForgeBuiltByBitUnverifiedUnverifiedUnverifiedFree tier plus paid The four CurseForge anticheats total roughly 2,150 downloads between them. The anti-grief logging tool CoreProtect has 4,618 on its own. Hytale server owners are demonstrably more worried about griefing than cheating right now, which is worth weighing before you decide how much effort this deserves. HyAntiCheat by ItsSmile 810 downloads. v0.4.10, July 5, 2026. Twenty-seven files published since February, with releases clustered through March, April, May, June and July. That release cadence is the single strongest signal in this entire article. Its listing calls it one of the first public anticheats for Hytale and says it is fully packet based, using internal systems similar to Minecraft anticheats. Documented checks cover movement speed and flight, client state spoofing, teleport exploits, timer manipulation, reach, stamina abuse and invalid packet validation. Supporting features include an admin GUI, chat notifications, an SQLite player-record database, auto-kick and auto-ban, lag compensation intended to cut false positives, server-side collision enforcement, and experimental checks shipped disabled by default. Two caveats. It is still on a 0.x version number, and the author presents it as such. And it is closed source; the listing says only that an open-source release is possible, not committed. Verdict: the default recommendation, on maintenance alone. Leave the experimental checks off until you have a week of clean logs. Anti Cheat by moonwaydev 855 downloads, the highest of the four. Version 2.0.2, January 22, 2026. Six files exist, all published between January 14 and January 22. Nothing since. The design is more interesting than the release history: speed detection from per-tick position deltas, flight detection via airtime analysis, noclip detection from collision checks, a violation-accumulation system with gradual decay, setbacks that teleport an offender to their last valid position rather than kicking them, and grace periods during portal transitions and chunk loading. It also has an identity-protection module covering secure connections and duplicate-username blocking, which none of the others advertise. The listing states it was developed specifically for one server, the KWEEBEC WORLD SERVER. Verdict: the download count reflects January, not today. Seven months untouched, across multiple protocol changes, and built for one operator's needs. A design reference, not a deployment. Sentinel by al3xwarrior 267 downloads. 1.2.2, February 13, 2026. Five files, the earliest two published as HytaleAC on January 17 before the rename. Sentinel is the only one of the group that is open source, with a public GitHub repository linked from its CurseForge page, and it is explicitly scoped to PvP. Its four checks are narrow and precisely described: Timer for abnormally fast movement or interaction packets, Fly for flight in Adventure mode, Speed for sustained horizontal movement past a threshold, and Infinite Stamina for sprinting without stamina drain. Staff tooling covers alerts, a JSON config, Discord webhooks and threshold-driven punishments, with commands including /anticheat reload, /alerts and /logs <player>. Four checks is a short list, but it is a short list of things the author could define, which reassures more than a long list nobody can. Verdict: six months stale, but the only one you can read, fork and rebuild yourself. If you run PvP and have someone technical on staff, this is the one worth cloning. Hytegrity by 0x90sh 220 downloads. 1.0.0, January 19, 2026. One file, ever. It describes itself as a lightweight, configurable anticheat built on data-driven detections covering speed, flight, teleport and noclip, with per-detection configuration through a real-time in-game UI, global presets, a whitelist, in-game, console and Discord alerts, configurable kick and ban punishments, and a debug mode. That is well organised for a first release, and the in-game configuration UI is the nicest-sounding admin experience of the group. Verdict: this looks abandoned. One 1.0.0 release in January, nothing since, across a period in which the protocol CRC changed. We would not put it on a live server, and that is no criticism of the author, who released something polished and free and then moved on. It happens constantly in young modding scenes. BlockShield BlockShield is the outlier: sold on BuiltByBit with a free tier, not published on CurseForge, and running its own dashboard at blockshield.ac. We could not load either page. BuiltByBit returned 403 to us and blockshield.ac returned 503, so unlike the four above we have no verified version number, download count, price or last-updated date. That matters more than usual, because last-updated is the metric this article is built on and it is the one BlockShield figure we cannot give you. What we can report is the vendor's own marketing copy as surfaced in search indexes, labelled as such. BlockShield advertises "up to 23 powerful detections", a fully server-side design, and a web dashboard with real-time violation monitoring, punishment management, HWID and IP locking, analytics and multi-server management. Its advertised checks group into movement (teleport, speed, fly, noclip, timer, desync, net position spoof), combat (reach, killaura, aimbot detection with a honeypot system) and player integrity (health manipulation, creative-mode abuse, stamina, crash protection). It also names several Hytale servers as users. Every claim in that paragraph is the vendor's, not ours. "Detects every known cheat" and "most advanced" are marketing, not findings, and a 23-detection list is not automatically better than Sentinel's four: more checks means more false-positive surface, and false positives cost you players. Verdict: the only Hytale anticheat with a commercial support model behind it, a real advantage in a category where abandonment is the default failure mode. Check its update date yourself before paying, because we could not. How to Choose for Your Server Type PvP servers. The only server type where anticheat is genuinely urgent, because reach, killaura and speed decide fights. HyAntiCheat for maintenance, or Sentinel if you can rebuild it. Learn the real combat numbers first from our Hytale PvP weapon tier list: much of what gets reported as cheating is a weapon working as designed. Survival and SMP servers. Movement checks stop someone flying through a wall into your spawn vault, but your real threat is griefing, not aimbots. Creative and build servers. Flight is a feature. A movement anticheat here is mostly a false-positive generator. Spend the time on permissions instead. Roleplay and minigame servers. Case by case, and lean conservative: custom movement mechanics and anticheat thresholds fight each other constantly. Anticheat Is Not Grief Protection These get conflated in search results and they solve different problems. An anticheat stops a player doing something the physics engine should not allow. Grief protection stops a player doing something entirely legal that you did not want. The tooling for the second problem is in better shape. CoreProtect by Intelli, at v2.5, last updated May 26, 2026 with 4,618 downloads, logs block changes, container transactions, chat and commands, and supports rollback, restore and a click-to-inspect tool. Claim and region mods are plentiful too, and our anti-grief guide to land claims, rollback and backups covers that entire layer plugin by plugin. On a survival or creative server, a logging and rollback tool will pay for itself long before an anticheat does, and so will tight permissions, which our guide to Hytale ranks, permissions and roles covers. What Is Still Missing From the Ecosystem No published bypass testing. Nobody has released a Hytale cheat-client-versus-anticheat comparison, so nobody, including us, can tell you which of these actually catches anything. No version compatibility labels. CurseForge tags every Hytale file simply "Early Access". There is no per-build compatibility flag, so last-updated is the only proxy any of us have. No first-party anticheat. We searched the Update 6 pre-release notes for anti-cheat and movement-validation work and found security fixes, not a cheat-detection framework. One maintained option is not a market. A category with a single actively-updated free plugin is one burned-out volunteer away from having none. Installation and Testing Notes All four CurseForge plugins are ordinary server-side jars and install like any other; our guide to installing and managing Hytale server mods covers the mechanics, including testing on a copy of your world first. All of them ship configurable thresholds, and all of them will flag legitimate players at defaults on a server running custom movement mods. Start permissive, run alerts-only with punishments disabled for a week, read the logs, then tighten. For the wider server stack, our five CurseForge mods every Hytale server owner should know covers the categories; this article is the per-plugin detail underneath its anticheat section. FAQ What is the best Hytale anticheat plugin? HyAntiCheat by ItsSmile, on maintenance grounds. It is the only anticheat on CurseForge with a build published in the last six months, v0.4.10 on July 5, 2026. It is free and closed source, and still on a 0.x version number. Does Hytale have a built-in anticheat? Not one that has been documented as such. Hytale's server-side architecture removes some cheating surface by design, but we found no first-party cheat-detection framework in the Update 6 pre-release notes, only security fixes. Is BlockShield worth paying for? We cannot tell you. Its BuiltByBit listing and its own site both blocked our requests, so we have no verified price, version or update date. Its 23-detection count and dashboard features are vendor advertising. Check its last update date yourself before buying. Are these anticheats compatible with the current Hytale build? Unknown for all of them. CurseForge labels every Hytale file "Early Access" with no build-level compatibility flag, and the Update 6 notes state plugins must be rebuilt against the new protocol to connect. Test on a copy of your world. Do I need an anticheat on a small survival server? Probably not first. A logging and rollback tool such as CoreProtect and a tight permissions setup will prevent more real damage on a small survival server than movement detection will. The Short Version Five public Hytale anticheats exist. HyAntiCheat is the only one still shipping builds. Sentinel is stale but open source and the only one you can maintain yourself. Anti Cheat and Hytegrity have not been touched since January and look abandoned. BlockShield is the sole commercial option and the only one whose update date we could not verify, which is exactly the thing you should verify. Everything here is documented features and listing data, not test results, because no test results exist. Got your server locked down? List it on HytaleCharts so players looking for a well-run server can find yours.